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Vape4Me

Motion Design / Art Direction / Creative Direction

A 3D film that turns a vending machine into a storefront.

Vape4Me wanted their machine to stop people mid-corridor. So instead of explaining the product, I gave it presence.

Vape4Me needed their vending machine to stop people mid-corridor. The brief wasn’t to explain the product — it was to make a functional box impossible to walk past, with the on-screen content doing the selling.

A vending machine is, visually, a lit rectangle — not much to build a film around. The challenge was turning inventory and a flat screen into something with scale and motion, and making 200 individual packs feel like variety rather than clutter.

·  Treated the screen as a storefront — product and smoke art-directed into something closer to a brand film than a menu.

·  Rendered 200 packs as a spinning vortex, turning raw inventory into a visual argument for choice.

·  Used neon — deep purple and magenta — as a brand language that reads from across a corridor.

·  Built scale and motion so the machine has presence before anyone reads a word.

·  Cinema 4D + Redshift for render, After Effects for comp and grade.

An in-screen loop plus a hero film for the launch · 16:9 and portrait screen format · a ~25-second cut · delivered solo, from concept to final grade.

Machine Full Shot
UI Detail 01
UI Detail 02
Dispense Mechanism
Environment Night
Client
Vape4Me
Role
Motion Design / Art Direction / Creative Direction
Tools
Cinema 4D, Redshift, After Effects