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Blackbird

Motion Design / Art Direction / Creative Direction

A photoreal CG film for a defense-tech hardware build.

The brief was to make the engineering sell itself. The result lets the camera make the argument a spec sheet never could.

Blackbird needed a film that made an intricate mechanical build feel credible and desirable — hardware too complex for a spec sheet to do justice. There was no access to the physical unit, so the whole thing had to hold up as photoreal CG under close inspection.

Machined metal, carbon and optics are exactly the materials that expose a weak render — one wrong reflection and the illusion breaks. On top of that the build had to sit in real nature, forest and stone, so it had to survive being lit like found footage rather than a clean studio product shot.

·  Built every component in CG and grounded it in environments that feel photographed — forest depth, raw stone, weather.

·  Leaned on physically accurate materials: carbon weave, matte metal, machined edges, so detail reads as engineering, not graphics.

·  Lit for honesty over polish — the look is found, not staged.

·  Chose every angle to show craft and function instead of specification.

·  Cinema 4D + Redshift for build and render, After Effects for comp and grade.

A hero film plus a set of detail and environment styleframes · 16:9 master with social cutdowns · delivered solo, from concept to final grade.

Hero Silhouette
Approach 01
Approach 02
Rotor Detail
Optics Module
Night Field
Thermal Pass
Client
Blackbird / DefTech
Role
Motion Design / Art Direction / Creative Direction
Tools
Cinema 4D, Redshift, After Effects